The Flysky "TR6A" 6-Channel AFHDS 2.4GHz Receiver provides a reliable link to your robot.
This is the V2, compatible with V2 transmitters (any sold after Oct 2010)
Specifications:
Receiver Size: 4.5x2.3x1.4cm (1.75x0.875x0.53")
Weight: 8grams (0.28oz)
Operating Voltage: 5V - 7.4V
You may bind multiple receivers to one transmitter. That means you can have multiple robots with receivers in them, and just one transmitter to control them. Make sure to set up all the robots the same so that you don't need to reprogram the transmitter between matches!
The TR6A has a red LED located beneath the BAT corner of the label. This will flash once briefly on powerup, then only turn on again when its paired transmitter is turned on. This can be used to tell if your transmitter is properly paired to this receiver.
If your robot is not responding to radio commands, you may need to bind the receiver to the transmitter.
Binding Instructions:
If you power on your robot but the receiver only gives a single fast blink then goes off, it means there is no valid paired transmitter being detected.
1. To bind a receiver to a transmitter, first power off the robot and transmitter. Plug the included bind plug into the BAT channel of the receiver, then power the robot back on. This will get the receiver blinking as it waits for a transmitter to bind to. (This can be hard to see in bright lights.)
2. Press and hold the "Bind/Range Test" button at the bottom left of the transmitter and turn it on. The receiver's red light will light up solid.
3. Power off the transmitter and robot. Remove the bind plug from the receiver.
4. Binding is complete, so now you can turn on your transmitter and robot, and the receiver's red light should be on solid with the tinyESCs blinking to indicate valid signal. (Assuming you are using tinyESCs.)
1 Product Reviews - Average rating 5 / 5 (Show All) Colin Lesco - 01st February 2019
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The tinyMixer combines the "left/right" (Aileron) and "up/down" (Elevator) channels of a single stick into two individual drive channels. This allows you to maneuver the robot with just one thumb, leaving the other open for weapon control.
New Invert function! If your robot gets flipped upside down but is still drivable, you can invert the controls and drive it as if it were still right-side-up. Alternatively, you can invert while right-side-up and make the back of the robot into the front. This can be useful if your robot has both a weapon and a wedge and you want to attack with the other.
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